Currently Working on

Game Engine

Personal Project to understand how game engines are designed

Previous Projects

Vulkan Renderer

Vulkan Renderer with RayTracing support

Team Project

Masters Team Project

Studio Run

Game made in a week for an university assignment

Terrain Procedural Generation

3rd year project investigating the algorithms used in the Proc-Gen of terrain in games

Post Processing

3rd year assignment on creating common Post Processing effects seen in games today